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golang
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1.22.0
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src
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runtime
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testdata
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testprogcgo
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..
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aprof.go
(1.14 KB)
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aprof_c.c
(217 B)
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bigstack1_windows.c
(379 B)
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bigstack_windows.c
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bigstack_windows.go
(586 B)
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bindm.c
(692 B)
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bindm.go
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callback.go
(1.86 KB)
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catchpanic.go
(993 B)
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cgo.go
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cgonocallback.c
(236 B)
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cgonocallback.go
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cgonoescape.go
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crash.go
(743 B)
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deadlock.go
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destructor.c
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destructor.go
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dll_windows.go
(459 B)
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dropm.go
(1.05 KB)
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dropm_stub.go
(336 B)
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eintr.go
(5.17 KB)
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exec.go
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gprof.go
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gprof_c.c
(700 B)
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issue29707.go
(1.15 KB)
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lockosthread.c
(301 B)
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lockosthread.go
(2.52 KB)
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main.go
(651 B)
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needmdeadlock.go
(1.83 KB)
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numgoroutine.go
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panic.c
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panic.go
(312 B)
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pprof.go
(1.67 KB)
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pprof_callback.go
(1.82 KB)
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raceprof.go
(1.67 KB)
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racesig.go
(1.67 KB)
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segv.go
(525 B)
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segv_linux.go
(546 B)
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sigfwd.go
(1.58 KB)
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sigpanic.go
(484 B)
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sigstack.go
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sigthrow.go
(312 B)
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stack_windows.go
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stackswitch.c
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stackswitch.go
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threadpanic.go
(428 B)
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threadpanic_unix.c
(435 B)
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threadpanic_windows.c
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threadpprof.go
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threadprof.go
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trace.go
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trace_unix.c
(688 B)
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trace_windows.c
(777 B)
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traceback.go
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traceback_c.c
(1.21 KB)
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tracebackctxt.go
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tracebackctxt_c.c
(2.33 KB)
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windows
Editing: needmdeadlock.go
// Copyright 2020 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. //go:build !plan9 && !windows // +build !plan9,!windows package main // This is for issue #42207. // During a call to needm we could get a SIGCHLD signal // which would itself call needm, causing a deadlock. /* #include <signal.h> #include <pthread.h> #include <sched.h> #include <unistd.h> extern void GoNeedM(); #define SIGNALERS 10 static void* needmSignalThread(void* p) { pthread_t* pt = (pthread_t*)(p); int i; for (i = 0; i < 100; i++) { if (pthread_kill(*pt, SIGCHLD) < 0) { return NULL; } usleep(1); } return NULL; } // We don't need many calls, as the deadlock is only likely // to occur the first couple of times that needm is called. // After that there will likely be an extra M available. #define CALLS 10 static void* needmCallbackThread(void* p) { int i; for (i = 0; i < SIGNALERS; i++) { sched_yield(); // Help the signal threads get started. } for (i = 0; i < CALLS; i++) { GoNeedM(); } return NULL; } static void runNeedmSignalThread() { int i; pthread_t caller; pthread_t s[SIGNALERS]; pthread_create(&caller, NULL, needmCallbackThread, NULL); for (i = 0; i < SIGNALERS; i++) { pthread_create(&s[i], NULL, needmSignalThread, &caller); } for (i = 0; i < SIGNALERS; i++) { pthread_join(s[i], NULL); } pthread_join(caller, NULL); } */ import "C" import ( "fmt" "os" "time" ) func init() { register("NeedmDeadlock", NeedmDeadlock) } //export GoNeedM func GoNeedM() { } func NeedmDeadlock() { // The failure symptom is that the program hangs because of a // deadlock in needm, so set an alarm. go func() { time.Sleep(5 * time.Second) fmt.Println("Hung for 5 seconds") os.Exit(1) }() C.runNeedmSignalThread() fmt.Println("OK") }
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