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ssa
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README.md
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TODO
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addressingmodes.go
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bench_test.go
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biasedsparsemap.go
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block.go
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branchelim.go
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branchelim_test.go
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cache.go
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check.go
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checkbce.go
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compile.go
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config.go
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copyelim.go
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copyelim_test.go
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critical.go
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cse.go
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cse_test.go
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deadcode.go
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deadcode_test.go
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deadstore.go
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deadstore_test.go
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debug.go
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debug_lines_test.go
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debug_test.go
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decompose.go
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dom.go
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dom_test.go
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expand_calls.go
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export_test.go
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flagalloc.go
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flags_amd64_test.s
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flags_arm64_test.s
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flags_test.go
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func.go
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func_test.go
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fuse.go
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fuse_branchredirect.go
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fuse_comparisons.go
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fuse_test.go
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gen
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html.go
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id.go
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layout.go
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lca.go
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lca_test.go
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likelyadjust.go
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location.go
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loopbce.go
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loopreschedchecks.go
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looprotate.go
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lower.go
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magic.go
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magic_test.go
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nilcheck.go
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nilcheck_test.go
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numberlines.go
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op.go
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opGen.go
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opt.go
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passbm_test.go
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phielim.go
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phiopt.go
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poset.go
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poset_test.go
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print.go
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prove.go
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regalloc.go
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regalloc_test.go
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rewrite.go
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rewrite386.go
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rewrite386splitload.go
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rewriteAMD64.go
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rewriteAMD64splitload.go
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rewriteARM.go
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rewriteARM64.go
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rewriteCond_test.go
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rewriteLOONG64.go
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rewriteMIPS.go
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rewriteMIPS64.go
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rewritePPC64.go
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rewriteRISCV64.go
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rewriteS390X.go
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rewriteWasm.go
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rewrite_test.go
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rewritedec.go
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rewritedec64.go
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rewritegeneric.go
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schedule.go
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schedule_test.go
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shift_test.go
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shortcircuit.go
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shortcircuit_test.go
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sizeof_test.go
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softfloat.go
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sparsemap.go
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sparseset.go
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sparsetree.go
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stackalloc.go
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stackframe.go
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stmtlines_test.go
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testdata
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tighten.go
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trim.go
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tuple.go
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value.go
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writebarrier.go
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writebarrier_test.go
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xposmap.go
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zcse.go
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zeroextension_test.go
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Editing: lca.go
// Copyright 2016 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package ssa import ( "math/bits" ) // Code to compute lowest common ancestors in the dominator tree. // https://en.wikipedia.org/wiki/Lowest_common_ancestor // https://en.wikipedia.org/wiki/Range_minimum_query#Solution_using_constant_time_and_linearithmic_space // lcaRange is a data structure that can compute lowest common ancestor queries // in O(n lg n) precomputed space and O(1) time per query. type lcaRange struct { // Additional information about each block (indexed by block ID). blocks []lcaRangeBlock // Data structure for range minimum queries. // rangeMin[k][i] contains the ID of the minimum depth block // in the Euler tour from positions i to i+1<<k-1, inclusive. rangeMin [][]ID } type lcaRangeBlock struct { b *Block parent ID // parent in dominator tree. 0 = no parent (entry or unreachable) firstChild ID // first child in dominator tree sibling ID // next child of parent pos int32 // an index in the Euler tour where this block appears (any one of its occurrences) depth int32 // depth in dominator tree (root=0, its children=1, etc.) } func makeLCArange(f *Func) *lcaRange { dom := f.Idom() // Build tree blocks := make([]lcaRangeBlock, f.NumBlocks()) for _, b := range f.Blocks { blocks[b.ID].b = b if dom[b.ID] == nil { continue // entry or unreachable } parent := dom[b.ID].ID blocks[b.ID].parent = parent blocks[b.ID].sibling = blocks[parent].firstChild blocks[parent].firstChild = b.ID } // Compute euler tour ordering. // Each reachable block will appear #children+1 times in the tour. tour := make([]ID, 0, f.NumBlocks()*2-1) type queueEntry struct { bid ID // block to work on cid ID // child we're already working on (0 = haven't started yet) } q := []queueEntry{{f.Entry.ID, 0}} for len(q) > 0 { n := len(q) - 1 bid := q[n].bid cid := q[n].cid q = q[:n] // Add block to tour. blocks[bid].pos = int32(len(tour)) tour = append(tour, bid) // Proceed down next child edge (if any). if cid == 0 { // This is our first visit to b. Set its depth. blocks[bid].depth = blocks[blocks[bid].parent].depth + 1 // Then explore its first child. cid = blocks[bid].firstChild } else { // We've seen b before. Explore the next child. cid = blocks[cid].sibling } if cid != 0 { q = append(q, queueEntry{bid, cid}, queueEntry{cid, 0}) } } // Compute fast range-minimum query data structure rangeMin := make([][]ID, 0, bits.Len64(uint64(len(tour)))) rangeMin = append(rangeMin, tour) // 1-size windows are just the tour itself. for logS, s := 1, 2; s < len(tour); logS, s = logS+1, s*2 { r := make([]ID, len(tour)-s+1) for i := 0; i < len(tour)-s+1; i++ { bid := rangeMin[logS-1][i] bid2 := rangeMin[logS-1][i+s/2] if blocks[bid2].depth < blocks[bid].depth { bid = bid2 } r[i] = bid } rangeMin = append(rangeMin, r) } return &lcaRange{blocks: blocks, rangeMin: rangeMin} } // find returns the lowest common ancestor of a and b. func (lca *lcaRange) find(a, b *Block) *Block { if a == b { return a } // Find the positions of a and bin the Euler tour. p1 := lca.blocks[a.ID].pos p2 := lca.blocks[b.ID].pos if p1 > p2 { p1, p2 = p2, p1 } // The lowest common ancestor is the minimum depth block // on the tour from p1 to p2. We've precomputed minimum // depth blocks for powers-of-two subsequences of the tour. // Combine the right two precomputed values to get the answer. logS := uint(log64(int64(p2 - p1))) bid1 := lca.rangeMin[logS][p1] bid2 := lca.rangeMin[logS][p2-1<<logS+1] if lca.blocks[bid1].depth < lca.blocks[bid2].depth { return lca.blocks[bid1].b } return lca.blocks[bid2].b }
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