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ssa
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README.md
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TODO
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addressingmodes.go
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bench_test.go
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biasedsparsemap.go
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block.go
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branchelim.go
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branchelim_test.go
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cache.go
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check.go
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checkbce.go
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compile.go
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config.go
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copyelim.go
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copyelim_test.go
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critical.go
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cse.go
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cse_test.go
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deadcode.go
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deadcode_test.go
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deadstore.go
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deadstore_test.go
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debug.go
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debug_lines_test.go
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debug_test.go
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decompose.go
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dom.go
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dom_test.go
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expand_calls.go
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export_test.go
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flagalloc.go
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flags_amd64_test.s
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flags_arm64_test.s
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flags_test.go
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func.go
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func_test.go
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fuse.go
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fuse_branchredirect.go
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fuse_comparisons.go
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fuse_test.go
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gen
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html.go
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id.go
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layout.go
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lca.go
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lca_test.go
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likelyadjust.go
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location.go
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loopbce.go
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loopreschedchecks.go
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looprotate.go
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lower.go
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magic.go
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magic_test.go
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nilcheck.go
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nilcheck_test.go
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numberlines.go
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op.go
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opGen.go
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opt.go
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passbm_test.go
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phielim.go
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phiopt.go
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poset.go
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poset_test.go
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print.go
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prove.go
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regalloc.go
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regalloc_test.go
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rewrite.go
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rewrite386.go
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rewrite386splitload.go
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rewriteAMD64.go
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rewriteAMD64splitload.go
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rewriteARM.go
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rewriteARM64.go
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rewriteCond_test.go
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rewriteLOONG64.go
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rewriteMIPS.go
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rewriteMIPS64.go
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rewritePPC64.go
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rewriteRISCV64.go
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rewriteS390X.go
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rewriteWasm.go
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rewrite_test.go
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rewritedec.go
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rewritedec64.go
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rewritegeneric.go
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schedule.go
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schedule_test.go
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shift_test.go
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shortcircuit.go
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shortcircuit_test.go
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sizeof_test.go
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softfloat.go
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sparsemap.go
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sparseset.go
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sparsetree.go
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stackalloc.go
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stackframe.go
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stmtlines_test.go
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testdata
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tighten.go
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trim.go
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tuple.go
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value.go
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writebarrier.go
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writebarrier_test.go
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xposmap.go
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zcse.go
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zeroextension_test.go
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Editing: layout.go
// Copyright 2015 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package ssa // layout orders basic blocks in f with the goal of minimizing control flow instructions. // After this phase returns, the order of f.Blocks matters and is the order // in which those blocks will appear in the assembly output. func layout(f *Func) { f.Blocks = layoutOrder(f) } // Register allocation may use a different order which has constraints // imposed by the linear-scan algorithm. func layoutRegallocOrder(f *Func) []*Block { // remnant of an experiment; perhaps there will be another. return layoutOrder(f) } func layoutOrder(f *Func) []*Block { order := make([]*Block, 0, f.NumBlocks()) scheduled := make([]bool, f.NumBlocks()) idToBlock := make([]*Block, f.NumBlocks()) indegree := make([]int, f.NumBlocks()) posdegree := f.newSparseSet(f.NumBlocks()) // blocks with positive remaining degree defer f.retSparseSet(posdegree) // blocks with zero remaining degree. Use slice to simulate a LIFO queue to implement // the depth-first topology sorting algorithm. var zerodegree []ID // LIFO queue. Track the successor blocks of the scheduled block so that when we // encounter loops, we choose to schedule the successor block of the most recently // scheduled block. var succs []ID exit := f.newSparseSet(f.NumBlocks()) // exit blocks defer f.retSparseSet(exit) // Populate idToBlock and find exit blocks. for _, b := range f.Blocks { idToBlock[b.ID] = b if b.Kind == BlockExit { exit.add(b.ID) } } // Expand exit to include blocks post-dominated by exit blocks. for { changed := false for _, id := range exit.contents() { b := idToBlock[id] NextPred: for _, pe := range b.Preds { p := pe.b if exit.contains(p.ID) { continue } for _, s := range p.Succs { if !exit.contains(s.b.ID) { continue NextPred } } // All Succs are in exit; add p. exit.add(p.ID) changed = true } } if !changed { break } } // Initialize indegree of each block for _, b := range f.Blocks { if exit.contains(b.ID) { // exit blocks are always scheduled last continue } indegree[b.ID] = len(b.Preds) if len(b.Preds) == 0 { // Push an element to the tail of the queue. zerodegree = append(zerodegree, b.ID) } else { posdegree.add(b.ID) } } bid := f.Entry.ID blockloop: for { // add block to schedule b := idToBlock[bid] order = append(order, b) scheduled[bid] = true if len(order) == len(f.Blocks) { break } // Here, the order of traversing the b.Succs affects the direction in which the topological // sort advances in depth. Take the following cfg as an example, regardless of other factors. // b1 // 0/ \1 // b2 b3 // Traverse b.Succs in order, the right child node b3 will be scheduled immediately after // b1, traverse b.Succs in reverse order, the left child node b2 will be scheduled // immediately after b1. The test results show that reverse traversal performs a little // better. // Note: You need to consider both layout and register allocation when testing performance. for i := len(b.Succs) - 1; i >= 0; i-- { c := b.Succs[i].b indegree[c.ID]-- if indegree[c.ID] == 0 { posdegree.remove(c.ID) zerodegree = append(zerodegree, c.ID) } else { succs = append(succs, c.ID) } } // Pick the next block to schedule // Pick among the successor blocks that have not been scheduled yet. // Use likely direction if we have it. var likely *Block switch b.Likely { case BranchLikely: likely = b.Succs[0].b case BranchUnlikely: likely = b.Succs[1].b } if likely != nil && !scheduled[likely.ID] { bid = likely.ID continue } // Use degree for now. bid = 0 // TODO: improve this part // No successor of the previously scheduled block works. // Pick a zero-degree block if we can. for len(zerodegree) > 0 { // Pop an element from the tail of the queue. cid := zerodegree[len(zerodegree)-1] zerodegree = zerodegree[:len(zerodegree)-1] if !scheduled[cid] { bid = cid continue blockloop } } // Still nothing, pick the unscheduled successor block encountered most recently. for len(succs) > 0 { // Pop an element from the tail of the queue. cid := succs[len(succs)-1] succs = succs[:len(succs)-1] if !scheduled[cid] { bid = cid continue blockloop } } // Still nothing, pick any non-exit block. for posdegree.size() > 0 { cid := posdegree.pop() if !scheduled[cid] { bid = cid continue blockloop } } // Pick any exit block. // TODO: Order these to minimize jump distances? for { cid := exit.pop() if !scheduled[cid] { bid = cid continue blockloop } } } f.laidout = true return order //f.Blocks = order }
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