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golang
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1.22.0
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src
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os
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..
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dir.go
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dir_darwin.go
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dir_plan9.go
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dir_unix.go
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dir_windows.go
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dirent_aix.go
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dirent_dragonfly.go
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dirent_freebsd.go
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dirent_js.go
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dirent_linux.go
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dirent_netbsd.go
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dirent_openbsd.go
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dirent_solaris.go
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dirent_wasip1.go
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endian_big.go
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endian_little.go
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env.go
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env_test.go
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env_unix_test.go
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error.go
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error_errno.go
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error_plan9.go
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error_posix.go
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error_test.go
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error_unix_test.go
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error_windows_test.go
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example_test.go
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exec
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exec.go
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exec_plan9.go
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exec_posix.go
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exec_unix.go
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exec_unix_test.go
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exec_windows.go
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exec_windows_test.go
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executable.go
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executable_darwin.go
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executable_dragonfly.go
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executable_freebsd.go
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executable_path.go
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executable_plan9.go
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executable_procfs.go
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executable_solaris.go
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executable_sysctl.go
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executable_test.go
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executable_wasm.go
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executable_windows.go
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export_linux_test.go
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export_test.go
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export_unix_test.go
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export_windows_test.go
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fifo_test.go
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file.go
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file_mutex_plan9.go
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file_open_unix.go
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file_open_wasip1.go
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file_plan9.go
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file_posix.go
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file_unix.go
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file_wasip1.go
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file_windows.go
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getwd.go
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os_test.go
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os_unix_test.go
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os_windows_test.go
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path.go
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path_plan9.go
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path_test.go
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path_unix.go
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path_windows.go
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path_windows_test.go
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pipe2_unix.go
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pipe_test.go
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pipe_unix.go
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pipe_wasm.go
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proc.go
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rawconn.go
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rawconn_test.go
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read_test.go
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readfrom_linux_test.go
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removeall_at.go
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removeall_noat.go
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removeall_test.go
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signal
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stat.go
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stat_aix.go
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stat_darwin.go
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stat_dragonfly.go
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stat_freebsd.go
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stat_js.go
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stat_linux.go
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stat_netbsd.go
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stat_openbsd.go
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stat_plan9.go
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stat_solaris.go
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stat_test.go
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stat_unix.go
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stat_wasip1.go
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stat_windows.go
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sticky_bsd.go
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sticky_notbsd.go
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sys.go
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sys_aix.go
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sys_bsd.go
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sys_js.go
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sys_linux.go
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sys_plan9.go
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sys_solaris.go
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sys_unix.go
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sys_wasip1.go
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sys_windows.go
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tempfile.go
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tempfile_test.go
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testdata
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timeout_test.go
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types.go
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types_plan9.go
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types_unix.go
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types_windows.go
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user
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wait6_dragonfly.go
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wait6_freebsd64.go
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wait6_freebsd_386.go
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wait6_freebsd_arm.go
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wait6_netbsd.go
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wait_unimp.go
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wait_wait6.go
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wait_waitid.go
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writeto_linux_test.go
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zero_copy_linux.go
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zero_copy_stub.go
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Editing: exec_plan9.go
// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package os import ( "internal/itoa" "runtime" "syscall" "time" ) // The only signal values guaranteed to be present in the os package // on all systems are Interrupt (send the process an interrupt) and // Kill (force the process to exit). Interrupt is not implemented on // Windows; using it with os.Process.Signal will return an error. var ( Interrupt Signal = syscall.Note("interrupt") Kill Signal = syscall.Note("kill") ) func startProcess(name string, argv []string, attr *ProcAttr) (p *Process, err error) { sysattr := &syscall.ProcAttr{ Dir: attr.Dir, Env: attr.Env, Sys: attr.Sys, } sysattr.Files = make([]uintptr, 0, len(attr.Files)) for _, f := range attr.Files { sysattr.Files = append(sysattr.Files, f.Fd()) } pid, h, e := syscall.StartProcess(name, argv, sysattr) if e != nil { return nil, &PathError{Op: "fork/exec", Path: name, Err: e} } return newProcess(pid, h), nil } func (p *Process) writeProcFile(file string, data string) error { f, e := OpenFile("/proc/"+itoa.Itoa(p.Pid)+"/"+file, O_WRONLY, 0) if e != nil { return e } defer f.Close() _, e = f.Write([]byte(data)) return e } func (p *Process) signal(sig Signal) error { if p.done() { return ErrProcessDone } if e := p.writeProcFile("note", sig.String()); e != nil { return NewSyscallError("signal", e) } return nil } func (p *Process) kill() error { return p.signal(Kill) } func (p *Process) wait() (ps *ProcessState, err error) { var waitmsg syscall.Waitmsg if p.Pid == -1 { return nil, ErrInvalid } err = syscall.WaitProcess(p.Pid, &waitmsg) if err != nil { return nil, NewSyscallError("wait", err) } p.setDone() ps = &ProcessState{ pid: waitmsg.Pid, status: &waitmsg, } return ps, nil } func (p *Process) release() error { // NOOP for Plan 9. p.Pid = -1 // no need for a finalizer anymore runtime.SetFinalizer(p, nil) return nil } func findProcess(pid int) (p *Process, err error) { // NOOP for Plan 9. return newProcess(pid, 0), nil } // ProcessState stores information about a process, as reported by Wait. type ProcessState struct { pid int // The process's id. status *syscall.Waitmsg // System-dependent status info. } // Pid returns the process id of the exited process. func (p *ProcessState) Pid() int { return p.pid } func (p *ProcessState) exited() bool { return p.status.Exited() } func (p *ProcessState) success() bool { return p.status.ExitStatus() == 0 } func (p *ProcessState) sys() any { return p.status } func (p *ProcessState) sysUsage() any { return p.status } func (p *ProcessState) userTime() time.Duration { return time.Duration(p.status.Time[0]) * time.Millisecond } func (p *ProcessState) systemTime() time.Duration { return time.Duration(p.status.Time[1]) * time.Millisecond } func (p *ProcessState) String() string { if p == nil { return "<nil>" } return "exit status: " + p.status.Msg } // ExitCode returns the exit code of the exited process, or -1 // if the process hasn't exited or was terminated by a signal. func (p *ProcessState) ExitCode() int { // return -1 if the process hasn't started. if p == nil { return -1 } return p.status.ExitStatus() }
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