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/opt/golang/1.22.0/src/runtime/testdata/testprogcgo
opt
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golang
/
1.22.0
/
src
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runtime
/
testdata
/
testprogcgo
/
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..
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aprof.go
(1.14 KB)
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aprof_c.c
(217 B)
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bigstack1_windows.c
(379 B)
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bigstack_windows.c
(1.2 KB)
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bigstack_windows.go
(586 B)
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bindm.c
(692 B)
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bindm.go
(1.2 KB)
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callback.go
(1.86 KB)
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catchpanic.go
(993 B)
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cgo.go
(1.82 KB)
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cgonocallback.c
(236 B)
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cgonocallback.go
(629 B)
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cgonoescape.go
(1.84 KB)
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crash.go
(743 B)
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deadlock.go
(509 B)
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destructor.c
(459 B)
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destructor.go
(442 B)
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dll_windows.go
(459 B)
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dropm.go
(1.05 KB)
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dropm_stub.go
(336 B)
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eintr.go
(5.17 KB)
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exec.go
(2.1 KB)
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gprof.go
(868 B)
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gprof_c.c
(700 B)
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issue29707.go
(1.15 KB)
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lockosthread.c
(301 B)
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lockosthread.go
(2.52 KB)
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main.go
(651 B)
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needmdeadlock.go
(1.83 KB)
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numgoroutine.go
(1.91 KB)
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panic.c
(239 B)
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panic.go
(312 B)
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pprof.go
(1.67 KB)
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pprof_callback.go
(1.82 KB)
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raceprof.go
(1.67 KB)
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racesig.go
(1.67 KB)
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segv.go
(525 B)
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segv_linux.go
(546 B)
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sigfwd.go
(1.58 KB)
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sigpanic.go
(484 B)
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sigstack.go
(2.09 KB)
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sigthrow.go
(312 B)
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stack_windows.go
(1.1 KB)
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stackswitch.c
(3.88 KB)
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stackswitch.go
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threadpanic.go
(428 B)
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threadpanic_unix.c
(435 B)
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threadpanic_windows.c
(435 B)
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threadpprof.go
(2.54 KB)
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threadprof.go
(2.41 KB)
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trace.go
(1.15 KB)
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trace_unix.c
(688 B)
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trace_windows.c
(777 B)
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traceback.go
(949 B)
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traceback_c.c
(1.21 KB)
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tracebackctxt.go
(2.85 KB)
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tracebackctxt_c.c
(2.33 KB)
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windows
Editing: exec.go
// Copyright 2015 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. //go:build !plan9 && !windows // +build !plan9,!windows package main /* #include <stddef.h> #include <signal.h> #include <pthread.h> // Save the signal mask at startup so that we see what it is before // the Go runtime starts setting up signals. static sigset_t mask; static void init(void) __attribute__ ((constructor)); static void init() { sigemptyset(&mask); pthread_sigmask(SIG_SETMASK, NULL, &mask); } int SIGINTBlocked() { return sigismember(&mask, SIGINT); } */ import "C" import ( "fmt" "io/fs" "os" "os/exec" "os/signal" "sync" "syscall" ) func init() { register("CgoExecSignalMask", CgoExecSignalMask) } func CgoExecSignalMask() { if len(os.Args) > 2 && os.Args[2] == "testsigint" { if C.SIGINTBlocked() != 0 { os.Exit(1) } os.Exit(0) } c := make(chan os.Signal, 1) signal.Notify(c, syscall.SIGTERM) go func() { for range c { } }() const goCount = 10 const execCount = 10 var wg sync.WaitGroup wg.Add(goCount*execCount + goCount) for i := 0; i < goCount; i++ { go func() { defer wg.Done() for j := 0; j < execCount; j++ { c2 := make(chan os.Signal, 1) signal.Notify(c2, syscall.SIGUSR1) syscall.Kill(os.Getpid(), syscall.SIGTERM) go func(j int) { defer wg.Done() cmd := exec.Command(os.Args[0], "CgoExecSignalMask", "testsigint") cmd.Stdin = os.Stdin cmd.Stdout = os.Stdout cmd.Stderr = os.Stderr if err := cmd.Run(); err != nil { // An overloaded system // may fail with EAGAIN. // This doesn't tell us // anything useful; ignore it. // Issue #27731. if isEAGAIN(err) { return } fmt.Printf("iteration %d: %v\n", j, err) os.Exit(1) } }(j) signal.Stop(c2) } }() } wg.Wait() fmt.Println("OK") } // isEAGAIN reports whether err is an EAGAIN error from a process execution. func isEAGAIN(err error) bool { if p, ok := err.(*fs.PathError); ok { err = p.Err } return err == syscall.EAGAIN }
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