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/opt/golang/1.22.0/src/runtime/testdata/testprogcgo
opt
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golang
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1.22.0
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src
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runtime
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testdata
/
testprogcgo
/
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..
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aprof.go
(1.14 KB)
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aprof_c.c
(217 B)
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bigstack1_windows.c
(379 B)
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bigstack_windows.c
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bigstack_windows.go
(586 B)
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bindm.c
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bindm.go
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callback.go
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catchpanic.go
(993 B)
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cgo.go
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cgonocallback.c
(236 B)
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cgonocallback.go
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cgonoescape.go
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crash.go
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deadlock.go
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destructor.c
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destructor.go
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dll_windows.go
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dropm.go
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dropm_stub.go
(336 B)
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eintr.go
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exec.go
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gprof.go
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gprof_c.c
(700 B)
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issue29707.go
(1.15 KB)
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lockosthread.c
(301 B)
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lockosthread.go
(2.52 KB)
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main.go
(651 B)
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needmdeadlock.go
(1.83 KB)
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numgoroutine.go
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panic.c
(239 B)
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panic.go
(312 B)
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pprof.go
(1.67 KB)
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pprof_callback.go
(1.82 KB)
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raceprof.go
(1.67 KB)
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racesig.go
(1.67 KB)
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segv.go
(525 B)
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segv_linux.go
(546 B)
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sigfwd.go
(1.58 KB)
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sigpanic.go
(484 B)
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sigstack.go
(2.09 KB)
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sigthrow.go
(312 B)
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stack_windows.go
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stackswitch.c
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stackswitch.go
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threadpanic.go
(428 B)
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threadpanic_unix.c
(435 B)
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threadpanic_windows.c
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threadpprof.go
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threadprof.go
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trace.go
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trace_unix.c
(688 B)
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trace_windows.c
(777 B)
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traceback.go
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traceback_c.c
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tracebackctxt.go
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tracebackctxt_c.c
(2.33 KB)
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windows
Editing: cgonoescape.go
// Copyright 2023 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package main // #cgo noescape annotations for a C function means its arguments won't escape to heap. // We assume that there won't be 100 new allocated heap objects in other places, // i.e. runtime.ReadMemStats or other runtime background works. // So, the tests are: // 1. at least 100 new allocated heap objects after invoking withoutNoEscape 100 times. // 2. less than 100 new allocated heap objects after invoking withoutNoEscape 100 times. /* // TODO(#56378): #cgo noescape runCWithNoEscape void runCWithNoEscape(void *p) { } void runCWithoutNoEscape(void *p) { } */ import "C" import ( "fmt" "runtime" "runtime/debug" "unsafe" ) const num = 100 func init() { register("CgoNoEscape", CgoNoEscape) } //go:noinline func withNoEscape() { var str string C.runCWithNoEscape(unsafe.Pointer(&str)) } //go:noinline func withoutNoEscape() { var str string C.runCWithoutNoEscape(unsafe.Pointer(&str)) } func CgoNoEscape() { // make GC stop to see the heap objects allocated debug.SetGCPercent(-1) var stats runtime.MemStats runtime.ReadMemStats(&stats) preHeapObjects := stats.HeapObjects for i := 0; i < num; i++ { withNoEscape() } runtime.ReadMemStats(&stats) nowHeapObjects := stats.HeapObjects if nowHeapObjects-preHeapObjects >= num { fmt.Printf("too many heap objects allocated, pre: %v, now: %v\n", preHeapObjects, nowHeapObjects) } runtime.ReadMemStats(&stats) preHeapObjects = stats.HeapObjects for i := 0; i < num; i++ { withoutNoEscape() } runtime.ReadMemStats(&stats) nowHeapObjects = stats.HeapObjects if nowHeapObjects-preHeapObjects < num { fmt.Printf("too few heap objects allocated, pre: %v, now: %v\n", preHeapObjects, nowHeapObjects) } fmt.Println("OK") }
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